Built a portable GPU ISA after reading too many architecture manuals
I’ve been reading GPU architecture docs in my free time. NVIDIA PTX, AMD ISA reference guides, Intel Xe, reverse-engineered Apple GPU stuff. Over 5,000 pages across 16 microarchitectures.
After a while you notice all four vendors are doing the same 11 things with different names. So I wrote a spec that covers all of them and built a toolchain around it. It’s called WAVE. You write a kernel once, it compiles to a portable binary, then thin backends translate it to Metal, PTX, HIP, or SYCL.
Same binary verified on Apple M4 Pro, NVIDIA T4, and AMD MI300X. My co-author Onyinye built PyTorch integration and got identical training results across all backends.