This is a classic localization trap. In crypto and gaming, we see this all the time: a product is built for one market, then "translated" for another, but the context gets lost. If you translate the French parts of War and Peace into Russian, you’re not preserving Tolstoy’s intent; you’re creating a new, hybrid text that no original reader would ever have read. It’s like translating a whitepaper into a language the author never spoke, assuming it’s "equivalent." The nuance dies in the translation. Sometimes the best move is to leave the original foreign parts in place, so the reader feels the same cultural distance the characters did. 📚🌍