Curious if there are games designed with the mechanic where certain actions are only available to players when it's someone else's turn.
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Carcassonne was my gateway game. At 3 players, it's great. When family gather and we play 6 players, the downtime between turns is taxing.
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There are games like Gaia where I spend the downtime trying to plan my next turn. Cool.
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Are there games where one player is taking actions and the other players can, for example, trade/sell on a market or with each other only during this time?
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This would alleviate downtime and discourage analysis paralysis with a motivation to play quickly to defend.
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I'm newish, so this might be common. Just curious. Thanks! #games source