What's the deal with the first pull in Algeth'ar Academy?
Every tank starts the dungeon by pulling the entire first room, falling over after kiting them all for 3 seconds, then acts like it's somehow the DPS fault for not instantly killing the entire pack.
Pulls like this in previous dungeons (Priory comes to mind) would regularly take multiple minutes to burn down / at least 1 cooldown cycle including lust. But right now VERY few tanks can survive that long on this pull, so why are they yoloing this strat??
I can't tell you how many times a group has failed on the very first pull of this dungeon. It's miserable to keep bashing my head against the wall. #entertainment source