What I liked and didn't like about The Last of Us Part II
I wanted to talk about this game for years, however I was scared to do so on so many other subs, due to a lot of the vitoral from both the hardcore haters and fanboys. I want to say off the bat that I did enjoy the game, and would rate it an 8/10.
**What I liked:**
* The graphical quality is astounding. Even on PS4, it looks more impressive than the majority of PS5 games. Bonus points awarded for the facial animation, extremely impressive. * As annoying as some of the walking sections get in this game, I do like the introductory section with Ellie, as we see how the town has grown and developed since the first game. The begining of Abbie's section has a similar effect for me. * I like how grousome the game is willing to get. It's dark, it's violent, it has nudity, sex scenes, drugs, it helps give the game a mature vibe that I find even the new God of War games to be lacking in. * The art style is wonderful. It's so easy to make a world like this bland and forgettable, but not this game. The highlight for me would be when you're escaping the burning village via horseback. * The level design is exceptional. It never feels like you're wandering down corridors, even though technically I'm sure you are so many times. * I loved how brutal Joel's death is. I feel that if he died in a less violent way, it'd make The Last of Us 1 more laughable to me. *"Seriously Joel, you died to a bullet in the sequel, but you survived all this in the first game."* * The partner AI is a lot less laughable this time around. How many times in the first game did it look silly when Ellie stood right in front of a licker, but they didn't notice her at all. * Thematically, I like how Ellie and Abbie desire justifiable revenge leads to them losing everyone they still had. * I really liked how this one random NPC from the first game was actually a super serious character withing the series' lore.
**What I didn't like:**
* I can't stand the cult faction. For a game that's trying so hard to push the narrative that even the minorist of NPC characters can be super important, these guys just seem to exist solely to be used as enemy fodder. * I know that this game is supposed to be depressing, but I think that it gets to the point where characters dying isn't as dramatic or as shocking as it was supposed to be. By the time I had to go to the hospital to get supplies to save Lev's sister, I was thinking *"What's the point, she's probably going to die anyway"* which she did. * While I think both Ellie and Abbie do need to survive for the game's theming to work, I don't understand why Ellie decided to let Abbie live in the end. * On a similar note, it feels like Abbie's life didn't need Ellie in order to be changed forever, thanks to her subplot with the cult. * This game interupts the core gameplay way too often for my liking. In the first game, you got a load of walking sequences to start with, but when the core gameplay started, they got dialled back a tonne. In this game, it feels like I'm always getting interupted with walking sequences or flashbacks. The gameplay is never allowed to take centre stage here. * Abbie's faction's leader is a character I flat out hate. He's so stereotypically hateful of the cult to the point where he will mercilessly torture and murder all of them. He doesn't feel like a real person to me, he feels like a cartoon character. #games source