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Why do people say 10-12GB VRAM is not &quot;futureproof&quot; for 1440P? This chart <a rel="noreferrer nofollow noopener" href="https://tpucdn.com/review/msi-geforce-rtx-3080-suprim-x-12-gb/images/vram-usage.jpg" target="_blank">https://tpucdn.com/review/msi-geforce-rtx-3080-suprim-x-12-gb/images/vram-usage.jpg</a> shows VRAM usage for a lot of current games. * only 2 games use more than 8GB at 1440p(Deathloop, Doom Eternal w/ Raytracing) * Only game that uses above 10GB is Deathloop, I&#039;m not familiar with this game but according to google it seems to be issues w/ memory leak and poor optimization. * Even at 4k no games aside from Deathloop broke 10GB. Games are mostly designed around PS5/Xbox which each have 16GB VRAM on paper but that number is shared with system memory and w/ the Xbox only 10GB is &quot;fast.&quot; Do people actually think you need 16GB+ VRAM for 1440p when not a single current is anywhere close to utilizing that amount? Right now 8GB is &quot;fine&quot; and will likely be that way for at least the next couple of years, but I can&#039;t imagine 10-12GB being obsolete before you&#039;d want to upgrade you GPU anyways.
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