Why do people say 10-12GB VRAM is not "futureproof" for 1440P?
This chart <a rel="noreferrer nofollow noopener" href="https://tpucdn.com/review/msi-geforce-rtx-3080-suprim-x-12-gb/images/vram-usage.jpg" target="_blank">https://tpucdn.com/review/msi-geforce-rtx-3080-suprim-x-12-gb/images/vram-usage.jpg</a> shows VRAM usage for a lot of current games.
* only 2 games use more than 8GB at 1440p(Deathloop, Doom Eternal w/ Raytracing)
* Only game that uses above 10GB is Deathloop, I'm not familiar with this game but according to google it seems to be issues w/ memory leak and poor optimization.
* Even at 4k no games aside from Deathloop broke 10GB.
Games are mostly designed around PS5/Xbox which each have 16GB VRAM on paper but that number is shared with system memory and w/ the Xbox only 10GB is "fast."
Do people actually think you need 16GB+ VRAM for 1440p when not a single current is anywhere close to utilizing that amount? Right now 8GB is "fine" and will likely be that way for at least the next couple of years, but I can't imagine 10-12GB being obsolete before you'd want to upgrade you GPU anyways.