How to remove a Pointer to an Object in a list of Pointers in the class Destructor?
inline std::vector<GameObject*> GameObjects;
i have a dynamic list that Contains pointers to objects of the class GameObject in My constructor i add the pointer to point to the object itself:
GameObject::GameObject(glm::vec2 Pos,const std::string &TexturePath) { this->pos = Pos; GameObjects.push_back(this); <- this line std::vector<float> Vertices = build_cube_vertices(); vertex_setup(Vertices,Indices); texture_setup(TexturePath); } In my Destructor how do i remove the Pointer to the Object to avoid dangling Pointers? Thanks for reading #programming #technology #dev source