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Unity or Godot for working with big massive data? Hello…

Unity or Godot for working with big massive data?

Hello everyone 👋. At the moment I wanna start to create a game about football manager. At the moment I know a little about coding with gdscript. But I want to improve my skills with C# for working with big player information data. So which engine is essential for that? I need continue with Godot or switch to unity?
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