**S - Blood DK:** I like to heal those tanks, because if they are good, they don't need a healer at all. They might seem to be chaotic, because their health bar is yoyo, but once you start to track their runic power bar and treat that as their true HP bar, you will find out that the best you can do for them, is to put your external deff spell on them when they are low on that. But good BDKs can even manage their low runic bar. If they die, it's not because of healer mistake.
**A - Brew Monk:** I like them as a Pres Evoker, because their mechanic of tanking is boosting the potential of my Reversion spell. This spell reverse 15 % of the damage dealt in last five seconds. But I can insta heal Monks just with one click from 60 % HPs back to 100 %. There is no other spec in the game that allows me to do that.
**A - Guardian Druid:** From my personal observation, they can withstand the most of the avoidable and unavoidable damage. When someone says "Tank", the first word that comes to my mind is "Druid".
**B - Protection Paladin:** I would rank them in the same tier as prot wars, but they bring very useful utilities into the group. That's why I rank them one tier above warriors.
**C - Protection Warrior:** This might seem rude from me, but I see them as default tanks. They are capable enough for tanking, I have no issues with healing them, but they are not special at anything.
**D - Vengeance DH:** Their HPs is yoyo almost the same way as the BDK's is, but unlike from my the most favorite tank, I have nothing to track on them. Their HP continues to yoyo until it suddenly stops. Their HP bar goes instantly to zero and I have no time to react for that. I'm lucky to have a friend who mains VDH and he always tells me on Discord, that he will need external deffs, or to be ready to give him heals, because he is out of his defensives and that just works. But I can't imagine healing VDH in a pug without a close quick real time communication. #entertainment source