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Best dungeon crawling?

Which games have had the best experience of cautiously making your way through a dungeon?

Ocarina of Time’s dungeons are legendary for mechanics and themes, but don’t really feel dangerous or isolated.

The Dark Souls series mostly have banger dungeons, with traps, bosses, and fun themes to keep you on your toes. I wish Elden Ring had more legacy dungeons.

D&DO has some cool systems but it’s very dated.

What are your favorite dungeons to crawl?
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