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Dungeon Settlers - CanOpener - Colony Sim meets Dungeon…

Dungeon Settlers - CanOpener - Colony Sim meets Dungeon Crawler

My friends and I have been working on **Dungeon Settlers** for about three years now. The easiest way to describe it is probably **“RimWorld meets Darkest Dungeon,”** with a stronger emphasis on strategic combat.

Dungeon Settlers blends **colony management with dungeon expeditions**. You take on the role of an expedition leader tasked with establishing a settlement in a barren land. You must provide food and shelter for your people while assembling parties and sending them into the merciless dungeons below.

Combat is **strategic and takes place in real time with pause**, where positioning, skill synergies, and careful planning are essential. Every decision matters, as fallen party members are lost permanently.

The exciting news is that we **launched into Early Access just a few days ago, on September 4!**

I’ve been incredibly busy releasing updates almost every day since launch, but it’s also been rewarding to see the game steadily improve. We still have a long way to go, and I’m confident that Dungeon Settlers will continue to get better over time.

**Trailer:**
https://youtu.be/OWmcCkiDOA0?si=zb2WYS3SjSgafrVh

**Steam:**
https://store.steampowered.com/app/2798330/Dungeon\_Settlers/ https://store.steampowered.com/app/2798330/Dungeon_Settlers/

If this sounds like your kind of game, please check it out!
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