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"It has done something useful for the world": how Ubisoft…

"It has done something useful for the world": how Ubisoft uses its games to create content for museums and TV | Ubisoft's Deborah Papiernik explains the company's small but expanding educational sideline

>Initially released alongside 2017's Assassin's Creed: Origins, the first Discovery Tour allowed players to explore the game's Ancient Egyptian setting. Available as a free expansion to the game or a purchasable standalone title, it has since become a staple of the franchise. Versions have been released for the Viking age (based on AC Valhalla) and Ancient Greece (based on AC Odyssey) with a standalone mobile app for touring medieval Baghdad based on AC Mirage.

>"We've worked with the Arab World Institute in Paris, and we cooperated with them on an exhibition about Baghdad in the ninth century," Papiernik says. "There were very few objects because Baghdad was completely destroyed, but thanks to concept art, maps and videos filmed inside Assassin's Creed Mirage, we were able to create an evolving exhibition, and it was there for about a year. They say it increased their visitorship by 20%."
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