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I think Dark souls/Elden ring have sucky storytelling I…

I think Dark souls/Elden ring have sucky storytelling

I hate the way that fromsoft presents the story in their games. I know technically theres a good reason why the story isn't just told at you, with the whole theme of decay and there just generally not being anyone around to tell it...

But having the main narrative device be a 2 sentence long snippet of lore that says some shi like

'And bumbleberty did kill upon the squirmies... little did he know that a trunbledumbletun was soon to be upon...'

Its just vague, in fifty playthroughs, you're probably still gonna miss stuff, and that stuff just happened to be like half the game's plot and without it all your other 2 sentence snippets barely make sense.

It should not be acceptable for a game to set up a world where to even begin to understand it beyond the surface level you have to watch 50 hours of lore videos that are 60% conjecture and vague inference.

There is almost no diegetic story telling in the games, mostly just pretty scenery and cool buildings.
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