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Gladiator Command - Ludus Management LTD - Football…

Gladiator Command - Ludus Management LTD - Football manager meets sword and Sandals

Trailer: https://www.youtube.com/watch?v=rGEeEYf4BF4

Gladiator Command is a gladiator management and combat simulation where you build and develop your own ludus, recruit and train fighters, equip them, and send them into increasingly brutal arena battles.

The combat itself plays out automatically. Your job is everything leading up to it: building the right roster, developing different gladiator classes, choosing equipment, managing your school, and deciding which fighters you're willing to risk when death is permanent.

Your gladiators develop over time, compete in leagues and tournaments, form relationships, suffer injuries, and occasionally have the inconvenient habit of dying.

The game is currently available in Early Access on Steam and I've been steadily expanding it based heavily on player feedback.

Some of the main features currently include:

* Recruit, train and equip a roster of gladiators
* Multiple gladiator classes with different strengths and abilities
* Build and manage your ludus
* Living leagues with rival gladiator schools
* Tournaments, battle royales and special arena events
* Permanent deaths, injuries and long-term fighter development
* Boss fights and increasingly difficult progression
* Hardcore mode for players who decide normal suffering isn't sufficient

Steam: https://store.steampowered.com/app/3845450/Gladiator\_Command/ https://store.steampowered.com/app/3845450/Gladiator_Command/

I've been working on Gladiator Command for quite a while now, and it's changed enormously through Early Access. I'm particularly interested in hearing what people think of the current direction, combat presentation and management side of the game.
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