I wrote this OpenGL project to simulate special-relativistic effects
I graduated from my bachelors in December, and I'm feeling burnt-out about job hunting. Here's a project I wrote during my degree, in my spare time. I'm excited talk about it.
This is a screenshot taken while I was testing out monochromatic lighting. The ships are ~~rotating~~ orbititng clockwise.
I found it interesting that the receding ships bunch more closely together. That, and the rotation, convinced me that what I'd written was working.